Kolb’s Experiential Learning Cycle: A new approach for performing any creative task
Experience is the best medium for generating knowledge. Meaningful learning happens when knowledge is created through the transformation of experiences. Concrete experiences, reflective observation, abstract conceptualization & active experimentation are the four fundamentals of Kolb’s experiential learning may be a relevant approach in this case. The interpretation of a specific phenomenon varies from person to person. Therefore, there might be a chance to emerge different kinds of ideas which leads to creativity.
Our modern society is very much technology driven. We more or less get addicted by this e-world. For this there is no opportunity to generate imagination and knowledge based on active experimentation. The provision of hands on activities in the classroom facilitates generation of new ideas and which leads the possibility to give birth the gateway of creative thinking.
Retrieved 14 Nov. 2008 from: http://sso.conferenceboard.ca/eLibrary/LayoutAbstract.asp?
Farrell, L. & Fenwick, T. (2007). Educating the global workforce: knowledge, knowledge work and knowledge workers. Abingdon, Oxon: Routledge.
Greene, L. M. (2001). Inventorship: the art of innovation. New York: John Wiley and Sons.
Gyarmathy, É. (2011). Kreativitás és beilleszkedési zavarok. [Creativity and behavior
problems.] In Münnich Á. (Ed.), A kreativitás többszempontú vizsgálata. [The
complex examination of creativity.] 9-40. Debrecen: Didakt Kiadó.
Johnson, S. (2010). Where good ideas come from: the natural history of innovation. New York:Riverhead
Kolb, D. A. (1984). Experiential learning: experience as the source of learning and development. Englewood Cliffs, NJ: Prentice Hall.
Kuhlthau, C., Maniotes, L. & Caspari, A. (2007). Guided inquiry: learning in the 21st century.Westport, CT: Libraries Unlimited
Mainemelis, C., Boyatzis, R. & Kolb, D. A. (2002). Learning styles and adaptive flexibility: testing experiential learning theory. Management Learning, 33, 5_33.
Martinez Casanovas, M., Miralles, F., Go´mez, M., & Garcia R. (2010). Improving creativity results and its implementation in organizations using creative techniques through experiential
learning training. Proceedings of the XXI ISPIM Conference 2010, Bilbao.
Pearlman, B. (2010). Designing new learning environments to support 21st century skills.
In 21st Century Skills: Rethinking How Students Learn, J. Bellanca & R. Brandt (eds.),
116_147. Bloomington, IN: Solution Tree Press.
Runco, M. A. (1995). Insight for creativity, expression for impact. Creativity Research Journal, 8, 377_390.
Submission of an article implies that the work described has not been published previously (except in the form of an abstract or as part of a published lecture or academic thesis), that it is not under consideration for publication elsewhere, that its publication is approved by all authors and tacitly or explicitly by the responsible authorities where the work was carried out, and that, if accepted, will not be published elsewhere in the same form, in English or in any other language, without the written consent of the Publisher. The Editors reserve the right to edit or otherwise alter all contributions, but authors will receive proofs for approval before publication.
Copyrights for articles published in International Journal of Innovative Knowledge Concepts are retained by the authors, with first publication rights granted to the journal. The journal/publisher is not responsible for subsequent uses of the work. It is the author's responsibility to bring an infringement action if so desired by the author.